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Mobile Updates

Alex MacCaw on March 21, 2013

Stripe makes it easy to accept payments on any platform: web, mobile, desktop, or tablet. Many companies, like Lyft, Exec, Postmates, SideCar, Sesame, and OrderAhead, use Stripe to make paying on your iPhone or Android a snap.

Update Updated Android & iOS libraries

We’re releasing updated versions of our iOS and Android libraries today. They use the same tokenization system that Stripe.js uses, ensuring that sensitive card data doesn't pass through your servers.

New Drop-in iOS card textfield

We've created a beautiful drop-in iOS UIView that'll deal with all the card formatting, validation and form building for you.

These libraries make it easy to accept payments in any iPhone, iPad, and Android application. Our mobile guides walk you through collecting credit card information, tokenizing cards, and storing payment credentials for billing later.

Today, we’re also partnering with Parse. Parse helps developers create mobile applications by eliminating a lot of the server-side boilerplate and providing prebuilt libraries for common tasks.

If you're building an app on Parse and want to accept payments, you don't need to write any server-side code. Just create a Stripe token within your mobile app, and then pass the token to a Parse Cloud Code function to create a charge. There’s more in Parse’s documentation.

Both the Parse platform and Stripe’s mobile libraries help with building native mobile apps, but the mobile web is growing rapidly too. We released Checkout a few weeks ago to help create better payment flows. (Head over to The Magazine and subscribe from your phone if you’d like to see it in action.) If you’re building for the web, Checkout delivers an optimized flow for all devices, including smartphone and tablet browsers.

We have many more improvements planned, and we’d love to hear your feedback on what we’ve built to date.